WE
ARE
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WE
ARE
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SCROLL DOWN
TO WATCH THE
MOVIE
WE ARE
THE AVIATORS
OF GAMEDEV
WE ARE
THE AVIATORS
OF GAMEDEV
WE ARE THE PIONEERS,
CREATIVE EXPLORERS
BEST
TRADITIONS
– NEW
HORIZONS
BEST
TRADITIONS
– NEW
HORIZONS
WE BRING BACK
GLORY DAYS
OF GAMEDEV
TO FORGE
CUTTING-EDGE IPS
AT PCF
PEOPLE
REALLY
CAN FLY
AT PCF
PEOPLE
REALLY
CAN FLY
SPREAD YOUR WINGS IN
THE INDUSTRY WITH US
WE
ARE
20
WE
ARE
20
20
YEARS
ON THE
MARKET
INCLUDING
8
YEARS
WITH
EPIC GAMES
15
YEARS
OF EXPERIENCE
WITH UNREAL ENGINE
OVER
600
AVIATORS
ON BOARD ALL
OVER THE WORLD
7
LOCATIONS
7
PROJECTS
IN THE MAKING
OVER
400
MODELS
OF WEAPONS DESIGNED
AND TESTED IN OUR GAMES
INFINITE
AMOUNT
OF IDEAS
AND PLANS
FOR THE FUTURE
From the team of nearly 40 local industry pioneers to over 600 talent working worldwide. Today we are a major AAA development studio, operating on two continents. Our goal is to always find a right balance between the studio’s heritage and our ambitious plans.
‘02
Our studio
is established
in Warsaw
‘04
Painkiller,
our first game,
gets released
‘07
OUR COLLABORATION
WITH EPIC GAMES STARTS
‘11
The release
of our hit game
- Bulletstorm
‘13
Gears of War:
Judgment launches
and we become
Epic Games Poland
‘15
We go back to being
independent again
and bring back
the name of
People Can Fly
to the gamedev map
‘16
collaboration with
Square Enix
and production
of Outriders start
‘17
Bulletstorm returns
in remastered
Full Clip Edition
‘20
SUCCESSFUL
DEBUT ON THE
WARSAW STOCK EXCHANGE
‘21
Outriders,
our biggest game
up to date,
is released